Click the Edit Schema button at the bottom of the MAP Attributes panel. The panel displays all of its attribute columns and values.ġ0. If necessary, open the MAP Attributes panel and select all objects on the world_area layer. Keep the document open for the next tutorial.Īdd a new column to a MAP Attribute tableĩ. MAPublisher zooms to the area of the file where the artwork is located and displays it within visible handles.Ĩ. Select an attribute record and click the Zoom to Feature button. Zoom to a specific piece of art via the MAP Attributes panel. Click the column heading again to sort it in a descending manner.ħ. Click a column heading to sort it in an ascending manner. Right-click and click Resize All To Fit Content.Ħ. The widths of the columns in the MAP Attributes panel may be changed by dragging the column separator left or right. The edits are automatically maintained in the attribute table once entered.ĥ. only enter numbers into a column of type Double or Integer). Keep in mind to enter values that correspond with a column's type (e.g. However, #Area, #Perimeter, #VertexCount, and #Length are properties of the geometry and cannot be edited. These attributes can be edited (but must be made visible first). MAPublisher creates some attributes which have the hash symbol (#) as a prefix. To edit attribute values, double-click inside a cell and type a new value.Īll attribute values and some property attributes can be edited. With all of the art selected on the world_area layer, click the MAP Attributes button on the MAPublisher toolbar or from the menu Window > MAPublisher > MAP Attributes.Ĥ. Import world.mif from the Tutorial Data folder.ģ. Create a new Adobe Illustrator document.Ģ.
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